Monday, 10 January 2011
Posed...
I gave my character a basic rig to pose him simply, which turned out not very good as I ran into trouble posing certain limbs which wouldn't bend or stay in shape. I worked around it eventually and gave him a basic pose of just standing there.
The base of the character i textured as tarmac as if he was standing on a zoo path which are usually tarmac. I gave the character a base so when i sent him to be printed he will be able to stand up on his own. I altered the model though for printing, i got rid of the sign and the baby reigns as they were to thin or fiddly to model in a 3d printer (which is in a long queue to be eventually printed). From this project I've learnt that I need to manage time more and definitely work on my modelling and texturing skills.
Textured
The texturing of my character was an interesting ordeal as it was the first time I've modelled and textured a character ever... The textures i decided to use were simple colours of play-dough and clay, to give it the hand made feel.
In keeping with the hand made style I thought it would be fun to keep it as if a child made it out of clay and the world he inhabits. The props I put around him are a sign saying "creepy crawlies <--- " in pen and the actual sign made out of a wooden stick and cardboard. It gave a fun feel to the scene as well as adding little touches to the sandals and baby reigns by texturing them out of cardboard as well as felt.
Starting off...
I started off slowly and kept the design simply so it would be easier for me to model and keep to the clay brief.
The look I aimed for was a sort of children's program look of simple shapes and soon to be simple colours. The idea would be close to the style of Peppa Pig and Morph which are simple shapes and colours suitable for children. This route seemed to be appropriate because Billiam sounded like a very child friendly character who would entertain them.
Ant Eaters
For my character I decided to choose Billiam Williamson who was the hyper-active 9year old who has an obsession with "creepy crawlies". This description gave me many ideas of normal human kids dressed up in insect costumes or just normal looking kids. But I thought why should it be human, whats stopping me from branching out into animals who love insects... not interested in them but love to eat them.
I went through a variety of animals and doodled some ideas. I went from Aardvarks to Chameleons, which was fun to produce a clay-mation styled version of it. Here are some pictures of my designs:
I went through a variety of animals and doodled some ideas. I went from Aardvarks to Chameleons, which was fun to produce a clay-mation styled version of it. Here are some pictures of my designs:
Through these designs i decided on choosing the Giant Anteater design which looked more cuddly and fun to do. The primary break down of the character is he is going to have a basic shape because thats how I would model him if he were really made out of clay, also to make modelling easier he is going to have big feet and hands.
Based the description of the character I decided to give him baby reigns as he is hyperactive and its the only way to control him. I went beyond the brief and thought it was a quirky idea.
Giant Anteaters...
Right this is my first post on my Industry Excercises project because I've been meaning to upload images from my sketch book but my scanner isn't working as of late, this means i haven't scanned in images for my other project for environments either.
This project gave us many different descriptions of other characters for the Character Animation brief. I chose the character William Billiam who is a 9years old, hyper active, obsessed with creepy crawlies. This was a very descriptive and precise description. Out of this we had to make an original and believable character.
From this description I began designing a range of characters using brainstorms of possible character designs (to be uploaded later).
This project gave us many different descriptions of other characters for the Character Animation brief. I chose the character William Billiam who is a 9years old, hyper active, obsessed with creepy crawlies. This was a very descriptive and precise description. Out of this we had to make an original and believable character.
From this description I began designing a range of characters using brainstorms of possible character designs (to be uploaded later).
Tuesday, 16 November 2010
What my job is at the moment...
Today we have decided what jobs each person is doing at the moment. I was given the job of researching and to start modelling the stair ways, which are a main part of the interior of our environment.
My idea for the stairs in the lighthouse is too make them seem quite regal and decorative giving a sense of style to the interior and a time period of when it was made. Also looking at films that have mixed machinery have mainly made building styles look Victorian and Renaissance styles.
I looked up examples of Victorian and Renaissance stair ways, here are some of the best examples:
Based on these images I have started sketching and drawing out different styles and shapes of stair cases that look like they can flow through the space. The styles above looks aesthetically great and would go well with the mechanical objects that are going to be situated in and around them.
While i was searching for examples I also came across a stair case design by Thomas Heatherwick, which has pushed the design of stairs to the extreme. Instead of sticking to conventional designs he made the stairs flow to create new forms and shapes. Taking this as inspiration I'm going sketch possibilities of using different forms and shapes to create conventional stairs.
Later I will scan in my sketches and post them up on here.
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